raiden II.
so theres this flash game called raiden x and its really kind of rad.
because i like raiden and stuff.
so then i play this raiden 2 straight slone/port whatever this is.
and im like.
FFFFFFFFF
FFFFFFFFFF
FFFFFFFFFF
FFFFFFFFFF.
but its cool.
i just have to get better. it really shows how good this old shmups still are at challenging players, with still a ton of stuff going on at any moment. plus my favorite most glorious toothpaste laser. mmmm.
anyway. a relaly good fast mameless pc version. get itttt.
here.
posted by javihyev
11:42 AM
gregory horror show.

i really wish this game would come to americaaaa.
i remember seeing screenshots when it came out and i was amazed how much it looked like that kids show pecola.
which i also enjoy SHH ITS A SECRET.
グレゴリーホラーショー
posted by javihyev
7:45 AM
im still doing this i swear.

today i came across a beautiful little game.
this game is called usapi. you play a rabbit head that a rabbit tore off itself and hurled into the sky, capable of firing carrots either forward and backward or side to side, a bizarre and actually kind of original mechanic that i don't see often enough, making those pesky caution signs so much less frightening but still as difficult perspectively. you battle the denziens of your badly drawn town who fire what else: poop. yes poop throwing slimes, poop pooping cats, and even some poop vampires that say "die" in english. wonderfully crude, kind of really well done, sans graphicall, but consistantly badly drawn and giving the game an even more original feel. i reccomend it. the game seems to inifinitely loop, with difficult getting harder through the three levels. check it out.
download
here. rename the exe to something in english if it gives you a fail to load message.
home.
posted by javihyev
11:14 AM
posted by javihyev
10:55 AM

a good sollection of native african images that seems to be updated.
AFRICA & OMEGA
posted by javihyev
9:10 AM
white butterfly.

soy eah im back. so one of the shmups ive played recently was by the author of the garden of colored lights, for which i personally did not care, but was alright. this game, white butterfly, sports a similar but less vibrant graphical style again coupled with the multiple weapon styles that gocl had, though some notably more influenced by other shmups, most notably to me however hard it is to use well is the beamsword from chaos field, which i also played the other day and never realized that the yellow ship was actually halfway useful. anyway. in a deceivingly simplistic and slightly really difficult shmup for some reason i honestly cannot discern though it could be the fluidity actually makes it too easy to run into bulleds or the somewhat ambiguous hitbox, this game does manage to have go replay value as you'll probably feel bad about how much you have to play the first level. its a very nice tight shmup, not particularly notable but a good addition to the growing library of shmups by nonasians.
i mean that in a nicer way than it probably came out.
download.
posted by javihyev
7:24 AM
sunnnnnnnnnnnn
posted by javihyev
6:31 AM
classify.

apparently velvet acid christ is actually considered a hairstyle on wikipedia. im learning about industrial and goth subculture today. i figured id share. another hair of note is this gem.
check out dem horns.
also apparently theres a sublevel of steampunk called clockpunk regarding mainly clockwork machines and

such. also technically bioshock maybe a work of bio punk.
i love made up classifications.
posted by javihyev
7:02 AM