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one of my favorite....movements?....on the internet.

posted by javihyev
11:57 AM


ataripunk dreamcast .


noisemaker shoved into a dreamcast.

also it has furby eyes in the center controller ports.

totally stolen from dreamcast junkyard.

posted by javihyev
6:22 AM


oh sh*t.


i may have just had my first true "oh sh*t." moment. in the middle of the incredibly lame and retarded megaman cartoon...VILE APPEARS. with really no preface or reasoning. with spark mandril. and then megaman x. but still. totally caught me off guard, and totally awesome.
don't watch this cartoon though.

also this series has the somewhat infamous gutsman's ass.

posted by javihyev
8:56 AM


fort thunder.


possibly the coolest place i'll never go, thanks to it being destroyed. fort thunder was a warehouse commune sort of place filled with found objects, noise and experimental artists of all mediums, and lots and lots of bicycles. check out some of the youtube videos of it as well. its pretty insane.

posted by javihyev
6:20 AM


twin goddesses.


worst game ever? or best game ever?

Twin goddesses.

The planet of peace Loveradiant is a great distant from earth. No boundaries exist in this small united kindom. It's king, King Loveradiant III, reigns over his kindom in quiet tranquility from his beatiful castle that is surrounded by rich trees and lakes. He loves his country and all its people and they in turn workship their king.

King Loveradiant III has twin daughters, the eider Nina is very affectionate and the younger Syllin is a woman of great spirit. Their mother, queen Joanna, died suddenly after giving birth to her twin daughters. The king had always tried to compensate for this loss and had given his daughters an abundance of love.

One day the happiness in the kingdom is shaken when six eerie lights suddenly appear and attack the Loveradiant castle. They are the wicked lights which emanate from the evil witch Carmilla and her entourage of five man. Their aim is to forever take peace away from the land of Loveradiant.

Carmilla strikes down king Loveradiant III and her venomous energy instantly enguls the whole land in darkness. The castle is now under her power. She designates one man to guard each of five floors and settlers herself on the sixth floor, the highest in the castle. She enjoys looking down on the people and watching as their characters change to reflect hatred and jealousy.

The almighty god Zeus watched this entire incident from on hights. He reacts by bestowing the powers of Love and Courage to the two grieving princesses with which they set out to conquer the evil witch Carmila.

"You are the only ones that can save Loveradiant" he tells them. "Arm yourselves with Love and Courage and defeat Carmila. Go on Nina! Syllin!"

• Third person perspective. 2D Graphics. Cartoon graphics. Fantasy & fighting themes.

Serial: SLPS-00018
Developer - Polygram Magic of Japan
Publisher - Polygram Magic of Japan
Year - 22-December-1994

more screens + more :3 at snesorama.

posted by javihyev
1:44 PM




hanatarash(i) is one of the early projects of boredoms [frontman?] Yamantaka Eye. it basically consists of drums and Eye's violent efforts against inanimate objects, i.e. glass breaking, wall smashing, barrel hurling etc. notable for their dangerous live shows, including cutting a dead cat in half with a machete, attatching a circular saw to his back and almost cutting off his leg, which there is apparently no evidence of anywhere on the internet, and driving a backhoe through a wall at a concert.

personally i can enjoy hanatarash, particularly the album hanatarsh 3 because it contains quite a bit more actual music than the others. i can't find a download for it at the moment.

posted by javihyev
7:10 AM


funky forest.


i want to put a modulator in a tree stump. also i want the blue headphones. the movie was good as well, though odd.
very much so.

posted by javihyev
10:18 PM




ive decided where i think game developing should go. i think there should be a massive reversion of the entire industry. famicom should be reinstated. start all over with the process, so as to add the creativity we have now with the deprivation of currently conventional tools and systems so developers are forced to use a different system to build upon their creativity to create a great game within the constructs of 8bit. then as things progress, we can start moving further and further towards where we are now. then whamo. just like that movie i can't remember now. for a lack of remembering, we'll say g-gundam. we've forgotten where we came from, left the earth to ruin whilel we play in space. actually thats most gundam. just more progressive. regardless. its time we challenge developers to return to their roots. it just ocurred to me that this is sort of thing was sort of mentioned by itagaki(dead or alive, ninja gaiden), who i genuinely appreciate, for frankness and boob physics. regardless. i really think this is a valid plan for developers. set up a new nes hardware based system in a new case, make cheaper more creative games, build on from there. no it wont happen, but it sure would be interesting.

posted by javihyev
9:34 PM


buraku diesu.

figured id unload this here. a glitchy, loopy, electro noise band.
Black Dice

posted by javihyev
5:56 AM


desperate struggggg.

no more heroes 2 guys.
no more heroes 2.

somehow, i keep missing these announcements, though theres not muchof a chance i would have gotten this one. thankfully(?), marvelous and grasshopper are releasing a sequel(eventually) of no more heroes(arguably one of the best wii games and games ever(personally)), which could or could not be a good thing. there was some speculation at my source about this being a ds game(dear god no) but if worse comes to worst im totally hitting up one of those dsi things. which ive found out have more ram(pirate pirate pirate). i have pretty much the utmost faith in suda though. he's not failed me yet.



posted by javihyev
5:40 AM


so apparently...


they're going to release sin and punishment 2. eight years after the original. regardless, this is totally awesome news. by far my favorite n64 game and one of my all time favorites ever, i am now really looking forward to this game. heres to hoping they don't mess it up.

for those of you who don't know, sin and punishment was a 3rd person ran and gun sort of game where you controlled one player who could move left and right and jump, but was automatically moving forward. at the same time, you had to utilize two shot types, lock on and free aim, as well as a sword that you used by tapping z rather than holding z to shoot. an awesome game, with really great design. the last boss fight lets you destroy composite earth. this game has been getting more coverage lately, as it was rerelease on the virtual console service for the wii. highly reccomend you get that if you don't have the real copy like i do.

interview with some artwork
found this link to a treasure fan page


posted by javihyev
5:44 AM